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| EQ Stuff - Ramblings of Blue Mana: Shaman Prophetess of Everquest, Test Server
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Bleu woke to the groaning of the cave with the sun sparkling off the lake. Feeling rested after last night's hunt she stretched languidly, planning her morning activities. All her potions had sold in the bazaar and she was long overdue to supply her vendor with more. Barbmart had whined repeatedly to get another batch in stock as new travelers had been clamoring for them. Yesterday Bleu promised to restock in a timely manner.
It still felt odd to be alone in the Valor. It was so tempting to stay and take advantage of the quiet hunting ground. Typically the cave mouth was a frenzy of activity as groups of adventurers practiced their fighting skills against the Razor Fiends and Lumbering Beasts that inhabit the cave. But, Bleu dutifully prepared to cast her Gate spell to take her to the alchemy vendors.
“Damn this spell” Bleu muttered to herself as she failed to get a stable gate. On second cast Bleu found herself in the Valor graveyard.
"Bah!" Bleu exclaimed in frustration as she realized that once again, as had been happening so frequently, the magic of Norrath had failed. For whatever reason the gods had been mucking with things again and traveling in the world was highly volatile, if not downright risky.
Another problem she had noticed was that due to this instability, the inhabitants of Norrath would sleep for very long periods of time. Just two days ago, Bleu woke to find that somehow she had slept thru an entire day and night.
Okay... no matter, thought Bleu, This was a good time to finish up some work on healing skills. Bleu had been working diligently on improving the amount of damage she could heal her fellow comrades for. She was just about to the highest skill level attainable and was looking forward to moving on to another skill. So, back to the caves she went.
Systematically Bleu cast all her preparatory battle spells. First she summoned her steed, a fine black stallion that once belonged to Lord Inquisitor Seru. Next, and a much longer spell to cast than her mount came her trusty Spirit Companion, a sleek shimmering wolf, to fight along side her. Finally, she drew magic to protect and enhance herself and her companion in battle.
Now, all prepped, she drew within herself to regain the mana spent preparing and twitched as she took the requisite damage in exchange for restoring the magical power she would need to fight with. And, finally to finish off, she cast an efficient healing cloak that would quickly get her health back to full.
Yes, it is good to be a shaman, Bleu thought to herself. Wielding magic in so many different ways came in handy when there wasn't a full complement of troops to fight with.
Ready to commence, Bleu sent her mount away, and commanded her spirit companion to guard the camp.
Off Bleu skipped over the rocks, ready with her battle spells to snatch an unsuspecting enemy. Right at the entrance, a Razorfiend stood on guard. Bleu caught her prey’s attention with a cloud of Turgur’s insects. This infuriated the Razorfiend who immediately launched itself at Bleu, the source of its discomfort. Back across the rocks skipped Bleu with the Razorfiend in tow.
Once back at camp, she set her trusty wolf companion to attack while also calling up a couple of curses to start damaging her prey. In quick succession both spells landed nicely, and worked away at the fiend’s health. In previous cycles Bleu would have had to call upon the earth to paralyze the fiend in place as her physical ability to deflect damage was too weak and she could not fight toe to toe in that manner. But now, many seasons later, she could laugh in their face, bashing with her Mace while casting damage spells, intermixed with her healing cloak of Quiescence. It was no longer necessary to hide at a distance from her enemies from the cave of Valor.
This particular fiend was a seasoned fighter, it resisted a couple of her curses, thus requiring that she cast Malos, her weakening spell to lower its defenses against the curses. The one complaint Bleu had with her curse spells was how long she had to wait to draw upon them again. So, to continue damaging the fiend, she brought up her trusty spell she affectionately called Blood of Saryrn. This spell was more difficult to land on mobs, but once a mob had had its defenses lowered, it was very reliable, and could be cast repeatedly, unlike the curses.
Soon the fiend faltered, and realizing its eminent death, it turned to run. For Bleu, this was the moment to draw upon the earth and prevent its running since, a shaman, unlike a bard, cannot draw upon magic while moving. The fiend floundered as the earthen roots took hold of its ankles, preventing retreat. Bleu and her companion finished the fight, and after death Bleu discovered a couple of skilling items on the fiend’s corpse that she could keep to give to her fellow crafters.
I wonder how many more of these it will take for me to become a healing adept master, thought Bleu as she turned back to the cave to pull another…
And thus began Bleu's day
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